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Govt. set to introduce Bill to ban real money gaming firms

Context

  • Sector: Online real money gaming (RMG), including fantasy sports (Dream11), card games (PokerBaazi), rummy, poker, etc.
  • Size: Multi-billion-dollar industry with rapid growth in India.
  • Recent move: Union Cabinet (19 Aug 2025) approved Promotion and Regulation of Online Gaming Bill, 2025 → to be tabled in Parliament.
  • Significance: Sudden, no draft Bill was made public beforehand (contrast with Digital Personal Data Protection Act, 2023).

Relevance : GS 2(Governance , Social Issues)

Key Provisions of the Bill

  • Definition of online money gaming:
    • Any game where players deposit money or stakes in expectation of winning.
    • Returns may be monetary or involve “other enrichment.”
  • Prohibition:
    • Broad ban on all online money gaming (RMGs) across categories.
    • Covers fantasy sports, poker, rummy, and similar stake-based platforms.
  • Scope: National-level framework (important, since states had varied regulations earlier).

Background Issues

  • Industry pushback:
    • RMG platforms and industry associations have strong lobbying networks with government.
    • Opposed higher GST on RMG deposits (recent Council decision).
  • Legal battles:
    • Firms obtained stays on bans at the state level (e.g., Karnataka).
    • Industry has argued for distinction between games of skill vs. games of chance.
  • Government concern:
    • Addiction, financial losses, youth exploitation, and money laundering risk.
    • Consumer protection and responsible gaming.

Implications

Positive

  • Protects vulnerable users from financial exploitation.
  • Curtails gambling disguised as “games of skill.”
  • Uniformity across India, reducing state-level inconsistencies.
  • Potentially reduces litigation over regulatory gaps.

Negative / Challenges

  • Huge economic impact:
    • RMG industry valued at several billion dollars; ban may hit jobs, revenues, start-up ecosystem.
    • Fantasy sports industry (with IPL tie-ins) likely to be severely impacted.
  • Loss of foreign and domestic investment.
  • Possibility of grey markets or underground illegal betting networks.
  • Legal challenges inevitable (fundamental right to trade, Article 19(1)(g)).

Comparative / Global Context

  • China: Harsh restrictions on online gaming for minors.
  • US: State-wise regulation; some allow online poker, fantasy leagues.
  • EU: Regulatory frameworks emphasizing responsible gaming, licensing, taxation.
  • India’s move closer to prohibition model rather than regulation.

August 2025
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